Comments on: Boo! https://criticalgamer.co.uk/2009/10/28/boo/ Thu, 30 Jun 2011 11:09:09 +0000 hourly 1 By: Syd B https://criticalgamer.co.uk/2009/10/28/boo/comment-page-1/#comment-475 Syd B Fri, 06 Nov 2009 13:28:25 +0000 https://criticalgamer.co.uk/?p=3094#comment-475 I for one got the serious willies playing COD WAW Nazi Zombies solo. Gave me the same kind of creeps that the original Resident Evil gave me, but that was down to what you couldn't see. Hearing a zombie shuffling around and groaning just out of sight and then spotting its shadow spreading up a wall as it came closer and closer was and is definitely chilling. And talking of Resident Evil, what was scarier, the door opening moment that accompanied each loading time or the above mentioned shuffling out of sight living dead types? I for one got the serious willies playing COD WAW Nazi Zombies solo. Gave me the same kind of creeps that the original Resident Evil gave me, but that was down to what you couldn’t see. Hearing a zombie shuffling around and groaning just out of sight and then spotting its shadow spreading up a wall as it came closer and closer was and is definitely chilling. And talking of Resident Evil, what was scarier, the door opening moment that accompanied each loading time or the above mentioned shuffling out of sight living dead types?

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By: Ian D https://criticalgamer.co.uk/2009/10/28/boo/comment-page-1/#comment-364 Ian D Wed, 28 Oct 2009 11:37:57 +0000 https://criticalgamer.co.uk/?p=3094#comment-364 I totally forgot about The Cradle, it's been so long since I played Thief 3. Yup, that was a great level. I totally forgot about The Cradle, it’s been so long since I played Thief 3. Yup, that was a great level.

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By: Michael J https://criticalgamer.co.uk/2009/10/28/boo/comment-page-1/#comment-363 Michael J Wed, 28 Oct 2009 11:31:46 +0000 https://criticalgamer.co.uk/?p=3094#comment-363 Clive Barker's Undying scared the bejeezus out of me back in the day, it did use cheap shocks, but it had more than one trick up it's sleeve. For raw unrelenting atmosphere System Shock 2 was pretty bleak and I definately agree with you on the weapons point. The beginning of the game when armed only with a wrench as mutated wretches drag themselves towards you down the corridor begging you to kill them was terrifying to me back in 1999. The Thief 3 level The Cradle and the haunted mansion in Vampire the Masquerade Bloodlines were both brilliantly designed levels, that were scare-fests, the latter still causes the hairs on the back of my neck to stand up whilst playing. Clive Barker’s Undying scared the bejeezus out of me back in the day, it did use cheap shocks, but it had more than one trick up it’s sleeve.

For raw unrelenting atmosphere System Shock 2 was pretty bleak and I definately agree with you on the weapons point. The beginning of the game when armed only with a wrench as mutated wretches drag themselves towards you down the corridor begging you to kill them was terrifying to me back in 1999.

The Thief 3 level The Cradle and the haunted mansion in Vampire the Masquerade Bloodlines were both brilliantly designed levels, that were scare-fests, the latter still causes the hairs on the back of my neck to stand up whilst playing.

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By: KrazyFace https://criticalgamer.co.uk/2009/10/28/boo/comment-page-1/#comment-362 KrazyFace Wed, 28 Oct 2009 11:04:17 +0000 https://criticalgamer.co.uk/?p=3094#comment-362 Yeah, I have to say the original Silent Hill had the atmosphere you're talking about, and I had a pretty good scare from that radio static every time it started up. I think Dead Space did an okay job, but like you say, being armed to the teeth takes away that fear. That's the reason I could never get into the Resi games. I had a go on Siren once, the thing that freaked me out the most about that were the terrible controls! Frighting! Yeah, I have to say the original Silent Hill had the atmosphere you’re talking about, and I had a pretty good scare from that radio static every time it started up. I think Dead Space did an okay job, but like you say, being armed to the teeth takes away that fear. That’s the reason I could never get into the Resi games.

I had a go on Siren once, the thing that freaked me out the most about that were the terrible controls! Frighting!

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