Comments on: Left 4 Dead 2: A Cynical View https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/ Thu, 30 Jun 2011 11:09:09 +0000 hourly 1 By: Philo https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-868 Philo Mon, 07 Dec 2009 20:57:07 +0000 https://criticalgamer.co.uk/?p=4745#comment-868 The left4dead series sucks. Period. I bought the new game expecting it to not be a complete snorefest like the first one, but boy was I wrong. If you like playing a co-op shootah with shitty, floaty mechanics, and mindless enemies then go for it. If you like difficulty being increased by merely increasing the number of enemies on the screen, rather than increasing the AI, then this is your game. Otherwise just play a real fucking game. Valve has really just cashed in on the stupid zombie fad. Who decided that it would be fun to kill the mindless? The left4dead series sucks. Period. I bought the new game expecting it to not be a complete snorefest like the first one, but boy was I wrong. If you like playing a co-op shootah with shitty, floaty mechanics, and mindless enemies then go for it.

If you like difficulty being increased by merely increasing the number of enemies on the screen, rather than increasing the AI, then this is your game.

Otherwise just play a real fucking game.

Valve has really just cashed in on the stupid zombie fad. Who decided that it would be fun to kill the mindless?

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By: Brian https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-867 Brian Mon, 07 Dec 2009 15:14:38 +0000 https://criticalgamer.co.uk/?p=4745#comment-867 I was happy with L4D2 when I started playing it. But the more I play the more I notice A LOT of bugs. This game was made in about a year and it's begining to show. On top of the explosion glitch used to exploit high survival points there are also spawn glitches causing tanks to not show up and infected to spawn out of range of the survors. Lag is also worst in this game then L4D1. If you're going to sell me the same game with different maps and weapons, there should be less glitches not more. I was happy with L4D2 when I started playing it. But the more I play the more I notice A LOT of bugs. This game was made in about a year and it’s begining to show. On top of the explosion glitch used to exploit high survival points there are also spawn glitches causing tanks to not show up and infected to spawn out of range of the survors. Lag is also worst in this game then L4D1.

If you’re going to sell me the same game with different maps and weapons, there should be less glitches not more.

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By: Marco https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-865 Marco Mon, 07 Dec 2009 13:36:25 +0000 https://criticalgamer.co.uk/?p=4745#comment-865 I love every single thing about it. It's level design is near genius and I have no problems playing in daylight. The new infected are a hoot to play. Their main concern is to separate the survivors, which would before, just sit a corner, spamming. I do see where you're coming from with the Melee, but once you're used to it, it becomes a breeze. I love every single thing about it. It’s level design is near genius and I have no problems playing in daylight.

The new infected are a hoot to play. Their main concern is to separate the survivors, which would before, just sit a corner, spamming.

I do see where you’re coming from with the Melee, but once you’re used to it, it becomes a breeze.

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By: Michael J https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-851 Michael J Sat, 05 Dec 2009 12:57:16 +0000 https://criticalgamer.co.uk/?p=4745#comment-851 I'd just like to say that for review purposes I played this game almost soley with friends and a few random players. The only time I let the AI in on the action was when i realised I'd managed to forget to take any screencaps during my playtime. If i'd based my experiences of the game around the singleplayer it likely would've been a far more negative review, but as a co-op experience I firmly believe L4D2 is pretty much as good as it currently gets. When nearly every single aspect of the game, from colour coded player outlines,to weapon balance and item selection is based around there being other real human players there and experiencing the game together, it would have been doing the game a real disservice to push to co-op aspect aside and instead highlight that it doesn't translate well to Single-player. The repetition and similarity to first game I agree with though, it doesn't feel particularly like a 'new' game, which is why i only gave it an 8/10 in the end. I’d just like to say that for review purposes I played this game almost soley with friends and a few random players. The only time I let the AI in on the action was when i realised I’d managed to forget to take any screencaps during my playtime. If i’d based my experiences of the game around the singleplayer it likely would’ve been a far more negative review, but as a co-op experience I firmly believe L4D2 is pretty much as good as it currently gets.

When nearly every single aspect of the game, from colour coded player outlines,to weapon balance and item selection is based around there being other real human players there and experiencing the game together, it would have been doing the game a real disservice to push to co-op aspect aside and instead highlight that it doesn’t translate well to Single-player.

The repetition and similarity to first game I agree with though, it doesn’t feel particularly like a ‘new’ game, which is why i only gave it an 8/10 in the end.

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By: Ian D https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-841 Ian D Fri, 04 Dec 2009 16:24:41 +0000 https://criticalgamer.co.uk/?p=4745#comment-841 I should probably at least be clear that I do like some things considered to be popular (by whoever it is that gets to decide these things). However, in the cases of L4D2 and MW2 I feel there are plenty of good reasons why they shouldn't be as well recieved as they are and have tried to put these reasons across in my articles. You're entitled to disagree, of course. As Luke pointed out; everything is opinion. The CG review of MW2 gave it 10/10 and the review of L4D2 gave it 8/10 - those are pretty good scores from opposing opinions to my own! I should probably at least be clear that I do like some things considered to be popular (by whoever it is that gets to decide these things). However, in the cases of L4D2 and MW2 I feel there are plenty of good reasons why they shouldn’t be as well recieved as they are and have tried to put these reasons across in my articles. You’re entitled to disagree, of course.

As Luke pointed out; everything is opinion. The CG review of MW2 gave it 10/10 and the review of L4D2 gave it 8/10 – those are pretty good scores from opposing opinions to my own!

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By: Rikard O https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-840 Rikard O Fri, 04 Dec 2009 14:52:40 +0000 https://criticalgamer.co.uk/?p=4745#comment-840 I agree with the survivor AI being an absolute bitch. In L4D1 I liked to finish the campaigns on my own with three AI partners, just to learn the map and get a feel for it, but that is almost impossible in the second game as the AI will do all the things you describe here; run several feet behind you, stopping for no good reason etc. The worst thing is that the new crescendo events, and especially the finales, are completely relying on you now, because the AI sure isn't going to scavenge, or barely even cover your back as you're doing it. I've tried to play the game in single player, but it just isn't working for those reasons. I agree with the survivor AI being an absolute bitch. In L4D1 I liked to finish the campaigns on my own with three AI partners, just to learn the map and get a feel for it, but that is almost impossible in the second game as the AI will do all the things you describe here; run several feet behind you, stopping for no good reason etc.

The worst thing is that the new crescendo events, and especially the finales, are completely relying on you now, because the AI sure isn’t going to scavenge, or barely even cover your back as you’re doing it. I’ve tried to play the game in single player, but it just isn’t working for those reasons.

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By: Al https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-839 Al Fri, 04 Dec 2009 14:17:55 +0000 https://criticalgamer.co.uk/?p=4745#comment-839 If L4D series had been by anyone but valve there would have been no raised eyebrows over this. The cynical view is adopted by people upset to learn that Valve is just another profit making entity. Sequels happen every day guys. L4D2 is better than many. Get over it. (also complaining about final fantasys multiplayer or WoW's single player would get you laughed at) If L4D series had been by anyone but valve there would have been no raised eyebrows over this. The cynical view is adopted by people upset to learn that Valve is just another profit making entity.

Sequels happen every day guys. L4D2 is better than many. Get over it.

(also complaining about final fantasys multiplayer or WoW’s single player would get you laughed at)

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By: KrazyFace https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-837 KrazyFace Fri, 04 Dec 2009 11:44:43 +0000 https://criticalgamer.co.uk/?p=4745#comment-837 Read the title Stormy, it says "A Cynical View". Maybe you need that phonetically, here; SIN-A-KAL. That means it's sceptical or kind of sneering, or are these words too big for you too? Read the title Stormy, it says “A Cynical View”. Maybe you need that phonetically, here; SIN-A-KAL. That means it’s sceptical or kind of sneering, or are these words too big for you too?

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By: Luke K https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-836 Luke K Fri, 04 Dec 2009 10:00:18 +0000 https://criticalgamer.co.uk/?p=4745#comment-836 Firstly, they're independent articles by individual staff members, which is why they're written in the first person singular. Secondly, sit down and prepare yourself for some life changing news - different people have different opinions, and this even applies to the world of videogames!! Thirdly, they're good articles whether you agree with the opinions expressed therein or not. Top 10 lists as a new hook? At least you're being ironic. At least, I hope for the sake of your immortal soul that you are... Firstly, they’re independent articles by individual staff members, which is why they’re written in the first person singular. Secondly, sit down and prepare yourself for some life changing news – different people have different opinions, and this even applies to the world of videogames!! Thirdly, they’re good articles whether you agree with the opinions expressed therein or not.

Top 10 lists as a new hook? At least you’re being ironic. At least, I hope for the sake of your immortal soul that you are…

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By: Stormy https://criticalgamer.co.uk/2009/12/04/left-4-dead-2-a-cynical-view/comment-page-1/#comment-835 Stormy Fri, 04 Dec 2009 09:51:11 +0000 https://criticalgamer.co.uk/?p=4745#comment-835 So is this what Critical Gamer does now? Bash popular things, like L4D2 and MW2, in hopes of being a hot topic at N4G and generate some pageviews? For shame, you lads need a new hook. Maybe you could do top 10 lists. So is this what Critical Gamer does now? Bash popular things, like L4D2 and MW2, in hopes of being a hot topic at N4G and generate some pageviews? For shame, you lads need a new hook. Maybe you could do top 10 lists.

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