Comments on: Michael Pachter interview https://criticalgamer.co.uk/2009/12/17/michael-pachter-interview/ Thu, 04 Jun 2015 18:50:53 +0000 hourly 1 http://wordpress.org/?v=4.2.2 By: Luke K https://criticalgamer.co.uk/2009/12/17/michael-pachter-interview/comment-page-1/#comment-1088 Sun, 20 Dec 2009 14:26:56 +0000 https://criticalgamer.co.uk/?p=5285#comment-1088 Jealousy is a terrible thing.

This Michael Pachter interview is an EXCLUSIVE to Critical Gamer, and we encourage you to e mail Pachter yourself if you doubt it. Where is this ‘somewhere else’ that the interview has been uploaded? If it exists please provide us with a link and, if we have not been credited, this ‘somewhere else’ is in line for a lot of trouble.

We work as a team here at CG, and Mr G has help with his posts – as does everybody else.

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By: Jack https://criticalgamer.co.uk/2009/12/17/michael-pachter-interview/comment-page-1/#comment-1087 Sun, 20 Dec 2009 14:04:39 +0000 https://criticalgamer.co.uk/?p=5285#comment-1087 I just want to ask something here guys, why do you claim this as your interview when it has clearly been uploaded elsewhere and you have just made it look like you did it.

Also as for Mr G what’s with the perfect english all of a sudden?
I have seen your articles before and you had more mistakes than any american government official?

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By: Adam R. https://criticalgamer.co.uk/2009/12/17/michael-pachter-interview/comment-page-1/#comment-1070 Sat, 19 Dec 2009 00:19:37 +0000 https://criticalgamer.co.uk/?p=5285#comment-1070 That added all the professionalism I needed!

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By: Adam R. https://criticalgamer.co.uk/2009/12/17/michael-pachter-interview/comment-page-1/#comment-1048 Thu, 17 Dec 2009 20:31:21 +0000 https://criticalgamer.co.uk/?p=5285#comment-1048 I really enjoyed this read. Thanks, guys.

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By: Neelesh https://criticalgamer.co.uk/2009/12/17/michael-pachter-interview/comment-page-1/#comment-1046 Thu, 17 Dec 2009 14:56:00 +0000 https://criticalgamer.co.uk/?p=5285#comment-1046 Hi,

This is a response to Patcher’s Uncharted 2 comment….I dont know whether I’ll be tagged as a loyalist in the wars but here’s how I look at the entire deal.
Microsoft’s core consumer base since it lies online goes for products that are hevy on the on-line proponent.Since the first Uncharted never featured multiplayer modes, (barring the hardcore) people are a bit skeptical to pick the game up for its online offerings.

Secondly UC2 WAS not meant for fierce multiplayer action…Killzone 2 also released in 2009 carried a much heavy focus on online gaming…UC2 inclusion of multiplayer was to create an exclusive product that would cater to be a part of Sony’s portfolio in competition to Gears of War…Please note I use the word portfolio not user base…

So in the FPS segment we’ve had Killzone 2 and in the Third person action shooter segment we’ve had UC2 vis a vis Halo and Gears in the 360 product category…

Now looking at sales drivers this generation I’ve noticed a few things over the years…Dominance within the core stronghold of users lies with third party titles…History has always seen that the console that has a heavy third party base always manages to garner an upperhand in the wars…This is the case with the 36o this time they striven for pushing third party games onto their platform and ensured that it is given the maximum spotlight…If we roll back the years Nintendo’s dominance vis a vis atari jumped into high gear when third party titles began appearing on its platform…Similarly it lost its sheen when Sony started a massive armada of third party support

Now what has Microsoft done that Sony never did while they were in the lead…(which to a certain extent is what Msoft is currently doing as well) they never invested heavily in any first party franchise simply because it was too expensive…Sony’s machines were merely “object” which could coherently play the pieces put together by third party publishers…Microsoft in the mean while tapped its resources into the arena which had been skeptically been explored in gaming though again it was not the first…This was online gamin( Previously managed by Sega in the days of Genesis and bERNIE sTOLAR’S VISION WAS SPOT ON…ONLINE GAMING did explode…too bad Sony let him go post the PS1 launch) and FPS, a domain which had been exploding on the P.cS …The only thing that Microsoft did was bring both together(though Halo supporeted Live almost a year after release)….THE fps mechnic started to tap into the PC gamer who started to shft his base onto Microsoft’s console…hence the user group that Msoft initially created with Halo was actually 12 year olds who were PC gamers…this shift was enormous in this generation and Sony never accepted this projection since its a Japanese company(contact me on this…Since its a huge topic all together on how Japanese business models are starkly different from American/europen ones)

Now Sony wakes up from its slumber and starts to create “FRANCHISES” which are worthy and will be continously invested in…(just like NIntendo and Msoft)

UC2 will see only a marginal spike in sales even with christmas around the corner since there is too much competition from ODST and to reallye enjoy UC2 you require a High def telly…PS3 is still aspirational a product meant for individuals who have the time and money to invest in 1080p tellys…Not the 17 year old guy who made his transition to Halo when he was 12….

Sony’s NOT going to win this war against Microsoft this generation unless their machine makes a killling with motion controls an areana which the company already has a solid base(with its eyetoy)

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By: Patrick G https://criticalgamer.co.uk/2009/12/17/michael-pachter-interview/comment-page-1/#comment-1045 Thu, 17 Dec 2009 13:45:25 +0000 https://criticalgamer.co.uk/?p=5285#comment-1045 Glad you enjoy the interview, as for the winking smiley Michael send it that way so we left it in.

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By: Stormy https://criticalgamer.co.uk/2009/12/17/michael-pachter-interview/comment-page-1/#comment-1043 Thu, 17 Dec 2009 13:32:23 +0000 https://criticalgamer.co.uk/?p=5285#comment-1043 Excellent interview! You do need to get rid of that winking smiley though.

The lightning-rod of bile answer was especially wonderful, even more so when you take the comments in this article into consideration:

https://criticalgamer.co.uk/2009/12/14/michael-pachter-–-uncharted-2-sales-lacklustre/comment-page-1/#comment-1026

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