ASTRO Gaming Releases Cross-Platform Headset

astro gaming a30'sASTRO Gaming, purveyors of the coveted A40 headphone system for professional gaming, have recently announced their latest headset and amp combo which is sure to make any owner of multiple consoles salivate.

This is a headset designed for the person who owns every modern gaming device available, be it a PSP, DS, iPhone, Zune, multiple consoles and a PC. In most cases, you need a specific headset for each platform, but you probably couldn’t afford one after buying all that other technology.

The A30 is multi-faceted because of the bevy of connectors, do-dad’s and cables that accompany the device itself, which retails for a sturdy $149.99 American. The headphone/mixamp combo, capable of Dolby® Digital, Dolby® PLIIx, and Dolby® Headphone clocks in at $229.99.

The headphones come with a detachable boom mic that can be affixed to either it’s left or right side. Happily, the headset is not just a gaming peripheral, but also as a smartphone headset.

Similar in design to the flagship A40′s, the ’30′s continue the companies trademark aesthetics, though in a smaller package. These headphones fit on your ears and are smaller than the flagship A40′s, presumably to make them more portable, though ASTRO also mentions that the smaller design allows for more substantial bass range.

“The A30′s closed-ear design and street savvy styling lets gamers play out in public and still look great while doing it,” said Aron Drayer, Director of Marketing over at ASTRO Gaming.

The bigger brother A40′s are used to winning all sorts of awards, and since much of the technology is similar if not identical in the A30′s, there is no reason to not keep an eye open for them.

The A30′s recently went on sale on the company’s own page, though I warn you, shipping internationally is a real killer, and remains the only reason I haven’t found a pair for myself yet.

Oh, yea! And here’s the link to the official ASTRO Gaming product page!

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Written by Adam R.

This author procured a media pass for E3 under false pretences, and no longer writes for Critical Gamer.

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