Being left to figure it out on your own not only makes you feel like your interating with the environment more, but you’re also choosing to fill in the blanks by your own merit. I felt that Brink was gonna be a fairly on-rails shooter, but hearing him talk in this interveiw has got me rather interested now.
]]>As someone who hopes to write for games someday, I always enjoy hearing about storytelling methods, and it sounds like Mr. Stern has the right idea.
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