At last, a game that combines zombies and beer


Such a game was, many would argue, inevitable. Zombies lurch about unevenly, making unintelligible noises and lunging at anybody they come across. Drunk people lurch about unevenly, making unintelligible noises and lunging at anybody they come across. Although it seems reasonable to presume that this is exactly what Wayne Rooney does off the pitch regardless of his sobriety level, he does not feature in this game. What does feature in this game – heavily – is beer and, of course, zombies. The name of this game? Zombeer, of course.

Described as a “first-person-survival-horror-comedy-shooter (FPSHCS)”, Zombeer puts you in control of somebody known only as “K”. K wakes up alone in a Mexican bar and realises that there’s something odd about his hangover. He is, of course, turning into a zombie; and the only way to stave off the virus is, er, to keep drinking beer. Drink too much however and you’ll “totally lose control” – which surely can’t be a good thing in the middle of a zombie virus outbreak. Cue a big chunk of press release:

“Thanks to our creative team and our background in animation, we’ve designed Zombeer as a horror comedy full of action and beer, which is perfectly true to our tastes.” declared Carlos Fernandez, CEO of Moonbite. “Our team is very passionate about pop culture so the game proudly features many references to movies, comic books and games that we like. We have said that if Zombeer had a fragrance, it would be a mix between Las Vegas and a Tijuana dive bar. We can’t wait to unveil it and feed our fans with more videos and images of crazy and naughty zombies until the game releases!”

Release date and even formats are rather vague at the moment, with the only timescale mentioned being “the end of the year”. Zombeer will be released for PC, Mac, and “HD consoles” (though the only console mentioned in the press release is the PS3). We’ll be keeping an eye on this one, and suggest that you do too.

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Written by Luke K

He plays lots of videogames, now and again stopping to write about them. He's the editor in chief at Critical Gamer, which fools him into thinking his life has some kind of value. He doesn't have a short temper. If you suggest otherwise, he will punch you in the face.

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