Jan-Pieter van Seventer has ten years of experience in the Dutch game industry as a designer for consoles, PC and handhelds. He has been working at game company W! games as a production director for years and teaches at the Game Design department at the School of Arts in Utrecht. Since 2008 he is also the strategic director at development center Dutch Game...
Interview Don Daglow: The first console wars, and how he survived it
Jun 7, 2010
Games industry veteran Don Daglow talks to Snezana Nedeski about the first console wars and crash, and about the deaths and revivals of 1980’s game companies like Intellivision and Activision. In the 1980s when you were working for Intellivision, the first Console Wars started. Can you tell us what it was like experiencing the console war while actually...
Booster Trooper: review
Format: PC (Steam) Unleashed: Out Now Publisher: DnS Development Developer: DnS Development Players: 1 – 12 (online) Site: www.boostertrooper.com Indie-made Booster Trooper brings the old fast-paced platform shooter back. Remember the first time you played a multiplayer shooter that was so fast-paced you could hardly grasp what was going on, but you...
Why Stormfront Studios Shut Down
Let us travel back into game history time just a little. In April 2008, esteemed development studio Stormfront Studios announced its closure. The studio was famous for developing games such as Neverwinter Nights, Stronghold, Blood Wake, Demon Stone and Eragon. In 2008 Neverwinter Nights was honored at the 59th Annual Technology & Engineering Emmy Awards for...
Idealism in the Industry: Games Journalism
A while ago, CG featured an article stating that ‘Games Journalism is Broken’. Meanwhile, a heavy debate has arisen among game journalists about the state of games journalism. In this first part of the “Idealism in the Industry” series we talk to Dr. David Nieborg, game journalist, researcher and teacher at the University of Amsterdam. He talks...
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