Grumpy Gurevitz: Hardware Iteration

Grumpy Gurevitz: Hardware Iteration

Nov 27, 2012

One of the greatest challenges console gaming faces is one of hardware iteration. Traditionally consoles have never had their internal hardware specs increased, as new functionality is added post-launch. We have seen smaller, slimmer and cheaper units released, and some of those have even lost features during the process (compare a PS3 today with one at launch...

Innovation by Iteration

Innovation by Iteration

Nov 7, 2012

The cry for innovation is a strong one, as dying consoles breathe their last and their mystery-cloaked successors loom ominously on the horizon. It’s a cry I often take up, but worthy indictments of the status quo and excited frenzy for all that’s new only do so much for me; I’m left in the collective dust cloud, pondering what exactly...

No Tune Unturned: Dreamcast

No Tune Unturned: Dreamcast

Oct 14, 2012

Welcome back to No Tune Unturned, a feature in which some dude with no musical training beyond boring childhood piano lessons elaborates on why, precisely, he likes videogame music so much. Last month’s instalment charted the four corners of Azeroth in a grand tour of World of Warcraft and its many incarnations, and now we face yet another agent of...

Wii & DS: Fun for all

Wii & DS: Fun for all

Aug 28, 2012

Brought to you in conjunction with Argos It annoys me when people dismiss Nintendo consoles as “for kids”. The obvious high points of series such as Mario, Zelda and Metroid aside, they’ll often carry lovably quirky titles that will never see the light of day on Sony or Microsoft machines. Nonetheless, few would deny that the Wii and DS are the most...

No Tune Unturned: A Repose

No Tune Unturned: A Repose

Aug 13, 2012

Welcome back to No Tune Unturned, a feature in which some dude with no musical training beyond boring childhood piano lessons elaborates on why, precisely, he likes videogame music so much. I had a lot of nice things to say about the spectacular Symphony of the Goddesses concert last month, so head over there to feel the magic. Or, if you’d rather, just...

Rise of the Triad: QuakeCon 2012 preview

Rise of the Triad: QuakeCon 2012 preview

Aug 10, 2012

Rise of the Triad was the next illogical step in a steady stream of first-person shooters from the ’90s. Originally intended as an expansion pack for Wolfenstein 3D, the gratuitously bizarre anomaly spiralled into its very own game when the “Wolfenstein” part was cancelled. Eighteen years later, something between a remake and a reboot for Rise of the...

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