LittleBigPlanet PSP: catchup review
Ever felt like LittleBigPlanet was limited? Well, now you can play it whereever you want, when ever you want. That’s right, on the bus, at work, school or even while you’re on the toilet… if you must!
LittleBigPlanet 2 trailer lands
May 10, 2010 by Anthony H
Filed under Critical News, PS3, Sony
Following on from our detailed look at some of the new features that let you build your own game in LittleBigPlanet 2, Sony have just released a trailer for it giving us a peek at some of the new stuff.
LittleBigPlanet 2 gameplay details unearthed
May 10, 2010 by Anthony H
Filed under Critical News, PS3
Despite telling us that LittleBigPlanet 2 was not on their mind last November, it turns out that Media Molecule is in fact working on a sequel to the crazy custom content fuelled platform game, according to the latest issue of US games mag, Game Informer.
LittleBigPlanet 2 rumoured for 2010 release
March 8, 2010 by Anthony H
Filed under Critical News, PS3
The grinding stones of the rumour mill have started churning out the crushed wheatiness of not entirely confirmed information again, this time with news of the possible release of LittleBigPlanet 2 later this year.
LittleBigPlanet glitches to be left untouched; more interactive music planned
November 9, 2009 by Luke K
Filed under Critical News, PS3, PSN
“Unless it’s damaging to the game, we’re going to leave it. It’s part of the creative process.”
Media Molecule talk to Critical Gamer (part two)
November 9, 2009 by Luke K
Filed under Featured Articles, Interviews, PS3, PSN
“There definitely will be more interactive music. Whether that’s standalone in a music only pack… I don’t know yet. We’ll see how the first music pack does first. We’d love to do that; as with everything we do we’ll listen to the community, and see how it goes.”
LittleBigPlanet PSP at Eurogamer
The main attraction on the PSP (for us at least) was the chance to get some hands-on time with the PSP version of LittleBigPlanet, and before I say anything about the game I’d like to point out it was also my first hold of a PSP Go. Now, I have small hands and have always been comfortable holding smaller gadgets, but the Go seemed too small even for my girly sized digits! In its defence though I should point out it was attached to a table via a tether-wire, which meant I was playing tug-of-war whilst trying to play.
Media Molecule talk to Critical Gamer (part one)
November 5, 2009 by Luke K
Filed under Featured Articles, Interviews, PS3, PSN
Media Molecule were at the Eurogamer Expo for one day only, which just happened to be the one and only day we were there too. Resisting the temptation to fall down and cry “We’re not worthy!” in a Wayne’s World stylee, we kept what little dignity we had. I’m sure Media Molecule felt the same.