Left 4 Dead original survivors to return in Left 4 Dead 2 DLC
December 14, 2009 by Michael J
Filed under Critical News
Valve have announced the first piece of DLC for Left 4 Dead 2, which according to Rock Paper Shotgun will see the survivors from Left 4 Dead meeting their sequel counterparts.
Left 4 Dead 2: A Cynical View
What follows is a cynical look at Valve’s Left 4 Dead 2, a game with a fair amount of controversy surrounding it. Grab your health kit, some pills and a gun or two and let’s go.
Grumpy Gurevitz: Save Social Gaming as We Knew It!
Since the days of my Spectrum I have always had the chance to host, or go to someone else’s to enjoy, a gaming session. This continued with my Amiga and in the years of the N64 to Playstation 2 it reached the apex of commitment with regular gaming sessions with four close friends.
Left 4 Dead 2: Review
Left 4 Dead came out last year to critical acclaim, lauded as one of the most satisfying co-op experiences yet to be found in gaming. One year on and it’s still difficult to argue any differently. Co-op is found more and more in games, but few have the efficiency of design to be encountered in L4D, with every aspect of the game balanced and focused around operating as part of a team.
Left 4 Dead 2 UK release woes
November 18, 2009 by Michael J
Filed under Critical News
Valve have announced on their Left 4 Dead blog that Left 4 Dead 2 will not be playable for most UK players until Friday.
Left 4 Dead 2 Demo Impressions
Now that the Left 4 Dead 2 demo is open to everyone, it’s time to share our thoughts on Valves latest zombie splatterer. The demo only offers a brief glimpse at what we can expect come November 18th and the release of the full game, but it’s enough to whet our appetites.
Left 4 Dead 2 Demo released
October 28, 2009 by Michael J
Filed under Critical News
For those of you who’ve pre-ordered Left 4 Dead 2, the demo is now available. Featuring levels from the ‘Parish’ campaign you’ll battle across the streets of New Orleans with your fellow survivors.
Left 4 Dead 2: Chet Faliszek interview
October 23, 2009 by Luke K
Filed under Interviews
“We saw players who were so tight with their teamwork, even a solid Infected team had no options to counter them. The Charger was created specifically to break that group up and scatter them and allow the other specials to attack.”
More L4D1 updates on the way; future AI Director applications
October 23, 2009 by Luke K
Filed under Critical News
“We are working on updates for L4D1 as I type this.”
Left 4 Dead 2 – Realism and Scavenger modes announced
October 8, 2009 by Michael J
Filed under Critical News, PC, Xbox 360
Two new modes have have been detailed today for Valves zombie-fest sequel, over at 1up.com