TGS 2010: Mega Man Universe hands-on impressions
September 24, 2010 by Stevie L.
Filed under Articles, Featured Articles, Hands-On
Mega Man Universe could prove to be a landmark moment in the franchise’s history.
Worms 2: Armageddon: review
September 22, 2010 by Anthony H
Filed under Latest Reviews, PSN, Reviews, Xbox Live
‘Warmongering invertebrates with access to rocket launchers, dynamite and exploding symbols of holy might made adorable’ is probably the best way to describe a Worms game.
Alien Breed Impact: review
Having already reviewed Alien Breed Evolution for the Xbox, we were keen to see if the PSN remake (of a game which is already a remake) would be any different.
Me, you, and the fanboys
So, my first article for Critical Gamer attracted a fair amount of attention, both here and at N4G. It’s nice to be noticed – even by sociopathic nerds.
That doesn’t tell the whole story, though. First of all the majority of comments that referred to me directly were somewhat negative. Secondly, most of the comments on N4G didn’t refer to me and, to be honest, most of them didn’t even acknowledge the existence of my article. I had inadvertently set off a mini fanboy war between PS3 and 360 zealots, which seems to be even easier than I had suspected. I repeat the sentiment of my previous article: people are idiots.
Bend over and take your pricing
To recap: if you complained about Modern Warfare 2′s pricing and paid so much as a single penny more than you usually would upon release, you’re stupid. If you complained about the PS3′s release price but still paid it, you’re stupid. If you’re complaining about the Xbox Live Gold price hikes but have already resigned yourself to paying them, you’re stupid. If none of this applies to you, don’t worry. I do not doubt for a second that I could find several examples in your purchase history that would emphatically prove to my satisfaction that you are stupid.
The Devil’s Playhouse (episode five): review
The one positive that’s been running throughout the series is variety, which is still present and correct here. Although the action starts in and around Boscotech, new locations are soon introduced via giant monster Max’s innards. Telltale have clearly paid attention to criticism from previous years that their games can rely too heavily on repetition, so kudos to them for that.
Hudson Gate launches on PlayStation Home
September 3, 2010 by Anthony H
Filed under Critical News, PSN
Want more stuff to do in PlayStation Home? We can only assume that the answer is “Yes”, with Hudson Soft releasing the Hudson Gate, a ‘portal lounge that will serve as a home-base for all things Hudson’.
Scott Pilgrim VS. The World: The Game
Chances are that within the last two weeks or so you will have at least heard of Scott Pilgrim. Along with being a very successful graphic novel series by Bryan Lee O’Malley, which reached its final volume earlier this year, it is also a recently released movie and retro style Xbox Live/PSN arcade game.
Shank: review
Shank’s combat isn’t the sharpest, and his tale of Mexican gangsters isn’t the most original, but it’s still some decent flashy fun for fans of games like God of War.
Blacklight: Tango Down patch released
August 27, 2010 by Anthony H
Filed under Critical News, PC, PSN, Xbox 360
A patch for Ignition Entertainment’s Blacklight: Tango Down was released earlier today, which hopefully addresses several problems that players have been encountering with the game.