TGS 2010: Mega Man Universe hands-on impressions
September 24, 2010 by Stevie L.
Filed under Articles, Featured Articles, Hands-On
Mega Man Universe could prove to be a landmark moment in the franchise’s history.
TGS 2010: Marvel vs. Capcom 3 hands-on impressions
September 22, 2010 by Stevie L.
Filed under Articles, Featured Articles, Hands-On
Still as crazy and over-the-top as it has ever been, Marvel vs. Capcom 3 is a fighting game designed for everyone to enjoy by making the madness manageable.
TGS 2010 – Gun Loco Hands-on Impressions
Gun Loco is an Xbox 360 exclusive, third person shooter from Square-Enix. Set on a prison planet inhabited by a number of extremely disturbed individuals, where inmates entertain themselves by dressing up and massacring each other.
TGS 2010: El Shaddai hands-on impressions
In a show of few surprises, El Shaddai: Ascension of the Metatron stood out as something special.
Devil May Cry reboot announced with trailer
September 16, 2010 by Anthony H
Filed under Critical News, PS3, Xbox 360
Capcom have announced a Devil May Cry reboot being developed by Ninja Theory, the UK based studio behind Heavenly Sword.
Gaboom: Jessica Ratcliffe interview
September 15, 2010 by Patrick G
Filed under Featured Articles, Interviews, PC, PS3, Wii, Xbox 360
“We currently have 3,500 members and I’m hoping for a big boost next week…fingers crossed! I wouldn’t say we are super close, but it is my aim to be operating outside of the UK within 12 months.”
R.U.S.E.: review
Real-time strategy gets sneaky with R.U.S.E. and its intriguing gameplay, but is it a threat steamrolling the competition or a flimsy decoy in the wind?
Snakes On A Plain Biscuit
You’ve seen the movie Snakes On A Plane, right? No, me neither. It is by all accounts a terrible film however, that only got made due to internet hype that never translated into ticket sales. A shoddy unprofessional effort, that somehow snagged Samuel L. Jackson so it had a professional, talented face to show to the world. This reminds me of the games industry, and its laughable attempts to convince governments and mainstream media that it mass produces valid art.
Me, you, and the fanboys
So, my first article for Critical Gamer attracted a fair amount of attention, both here and at N4G. It’s nice to be noticed – even by sociopathic nerds.
That doesn’t tell the whole story, though. First of all the majority of comments that referred to me directly were somewhat negative. Secondly, most of the comments on N4G didn’t refer to me and, to be honest, most of them didn’t even acknowledge the existence of my article. I had inadvertently set off a mini fanboy war between PS3 and 360 zealots, which seems to be even easier than I had suspected. I repeat the sentiment of my previous article: people are idiots.
Conflict: Denied Ops: review
There’s no point wasting anybody’s time trying to describe or justify the gung – ho, jingoistic, simultaneously tired and ludicrous plot. All you really need to know is that you take charge of two Americans who spend the entire game wreaking havoc and shooting foreigners in the face. Now, get your eyes ready for a good rolling: one character carries a machine gun and favours all – out combat, and is also harder to kill. The second unlikeable protagonist is a sniper with less health, who is apparently ‘stealthy’ and prefers to take out enemies from a distance